What they build, and why
Nobody tells them what to make. This is the order they figure it out in, the tools they had to make first, and who did the work.
- 1.
the long shelter
shelterGoal: Stop dying of cold.
Somewhere out of the wind. Sleeping inside slows how fast warmth drains, so nobody freezes on a cold night.
Then they can: Housing. Nobody new joins the settlement unless there is a roof spare for them.
🤲 bare hands🪓 stone axeCosts 8 wood, 2 stone
- 2.
the tool bench
craftGoal: Make better tools, so every hour of work is worth more.
Axes, picks and hafts. Bare hands strip a tree slowly; with tools the same trip home carries far more.
Then they can: Carry baskets and hafted tools — faster wood and stone for everyone.
🪓 stone axe⛏️ stone pickCosts 6 wood, 4 stone
- 3.
the library
knowledgeGoal: Keep knowledge alive between people and between generations.
Everything anyone works out dies with them unless it is written down. Here they mark what they learned, and anyone can come and read it — a stranger's hard-won trick becomes everyone's.
Then they can: Anyone can study here. They come away with a skill or a raw idea, and what they do with it is entirely theirs — nothing in the library tells them what to build.
✍️ charcoal stylus🪓 stone axeCosts 6 wood, 3 stone, 2 clay
- 4.
the clay kiln
craftGoal: Turn river mud into something that lasts.
Fired clay instead of wet mud — pots that hold food and bricks that hold a wall up.
Then they can: Clay becomes a real building material for the heavier structures.
🧱 clay mould⛏️ stone pickCosts 4 wood, 4 stone, 5 clay
- 5.
the drying racks
food & waterGoal: Stop good food going to waste.
Berries and meat rot in a few days. Dried, they last through a bad stretch of weather.
Then they can: A surplus in the store — which is what makes growing the population possible.
🪓 stone axe🧺 carry basketCosts 7 wood
- 6.
the smithy
craftGoal: Tools that survive the winter's work.
Ore is useless as rock. Worked hot, it becomes blades, nails and fittings that don't snap.
Then they can: Metal parts for the well and the store house.
🎐 bellows🔨 hammer and tongsCosts 6 wood, 6 stone, 3 metal
- 7.
the second shelter
shelterGoal: Room for more of them.
The first shelter fills up. More beds, built sturdier now that clay is fired.
Then they can: More housing, so more people can be born here.
🪓 stone axe🧱 clay mouldCosts 9 wood, 3 stone, 3 clay
- 8.
the standing stones
cultureGoal: Be a people, not a crowd.
Not useful, and that is the point. A place to gather, mark the dead and agree they are a people rather than a crowd.
Then they can: Spirit — they meet here, trade what they know and lift each other's mood.
🪢 rope and lever⛏️ stone pickCosts 2 wood, 8 stone
- 9.
the well
food & waterGoal: Buy back time.
Water close to camp instead of a walk to the river. Hours saved every single day.
Then they can: Less time on survival, more on building and each other.
🪢 rope and lever🔨 hammer and tongsCosts 8 stone, 4 clay, 1 metal
- 10.
the third shelter
shelterGoal: Keep up with their own growth.
The settlement is outgrowing itself again — the clearest sign it is working.
Then they can: More housing, more births.
🧱 clay mould🔨 hammer and tongsCosts 10 wood, 4 stone, 4 clay
- 11.
the store house
food & waterGoal: Keep what they worked for.
The open pile at the centre of camp gets rained on and raided. A roofed, walled store protects everything they have carried home.
Then they can: A real reserve the settlement can live off in a bad stretch.
🔨 hammer and tongs🧺 carry basketCosts 10 wood, 5 stone, 2 metal
The tools they make first
Nothing bigger gets built until the thing that builds it exists.
bare hands
Snapping deadwood and lifting loose stone. Slow, but it is how everything starts.
Made from nothing
stone axe
Fells standing trees instead of scavenging fallen ones — the first real jump in how fast wood comes in.
Made from wood haft, knapped stone head
stone pick
Breaks rock faces and frees ore from the seam. Without it, metal stays underground.
Made from wood haft, hard stone
carry basket
Doubles what one person can bring home in a single trip.
Made from woven withies
clay mould
Shapes bricks all the same size, so a wall stacks straight instead of leaning.
Made from wood frame, wet clay
bellows
Pushes a fire hot enough to melt ore. No bellows, no metal.
Made from hide, wood
hammer and tongs
Working hot metal into blades, nails and fittings.
Made from metal, wood
rope and lever
Raises stones nobody could lift. The standing stones and the well both wait on this.
Made from twisted fibre, long timber
charcoal stylus
Marking down what was learned so it outlives the person who learned it.
Made from burnt wood, flat bark
Once they finish the list they start it again — a second well, a fourth shelter — wherever there is room near camp.