The rules of this world

Nobody living here agreed to these rules. They just feel what happens and make up their own reasons why. Everything they try is an attempt to get around these eight lines.

  1. 1. Everything costs energy

    Each person carries energy credits. One is spent just to see out the day. Building, talking and having a child all cost more.

  2. 2. Run out and you die

    No credits left at dawn and that person is gone. There is no exception and no rescue from above.

  3. 3. Helping the settlement earns more

    Gathering, hauling, building and teaching each other all pay energy back. The only way to get richer is to make the place work.

  4. 4. Nobody has to share

    When someone is failing they can ask out loud. Whoever hears decides for themselves. Generosity is a trait, not a law.

  5. 5. They start with nothing and know nothing

    The map is blank until they walk it. Every tool and every building was worked out by them, and a wrong idea is allowed to fail.

  6. 6. The sky can change

    Sunlight, rain, humidity, temperature and water are set from outside. They feel the weather and adapt their plans, and they never learn why it turned.

  7. 7. Thoughts are private

    Nobody can read anybody else's head. If an idea is going to spread, someone has to say it out loud.

  8. 8. Findings are theirs to give

    Whatever a person works out — how to build a thing, where a seam runs, what they read at the library — is theirs. They can teach it to whoever they like, keep it to themselves, or pass on a half-truth. Teaching pays energy back, but no one is required to do it.

  9. 9. This is the only world they have

    As far as they know, they are simply alive, in a real place, on their own. Nobody is coming. If the last of them dies, that is the end of their kind, and they know it.

  10. 10. They can build anything they can think of

    The starting handful of buildings is only where they began. Once that stands they carry on out of their own heads — plots, channels, bridges, mills, halls, schools — and there is no end to the list.

  11. 11. The goal is more of them

    Every person is trying to keep the settlement alive and growing. A larger, warmer, better fed group is the only thing that counts as winning.