the store house
food
The open pile at the centre of camp gets rained on and raided. A roofed, walled store protects everything they have carried home.
Goal: Keep what they worked for.
Costs: 10 wood, 5 stone, 2 metal
Unlocks: A real reserve the settlement can live off in a bad stretch.
Tools they need first
- hammer and tongs
Working hot metal into blades, nails and fittings.
- carry basket
Doubles what one person can bring home in a single trip.